I Honestly Really Did Like Valkyria Chronicles, Honest February 8, 2010
Posted by shoinan in Game Criticism, Pimpage.Tags: valkyria chronicles, video games
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Let me be clear: Valkyria Chronicles is good. Really bloody good. Absolutely compelling, terrific fun, full of depth and replay value. Can’t wait for the sequel. Wonderful, wonderful game. I really enjoyed it.
I just wanted to be absolutely clear because, even with the praising preface in my returning Very British Gamer column on the game, it still feels like I launched a scathing attack on it. Truth is, I could’ve been talking about one from a large number of video games in that column. It just so happens I’ve been playing Valkyria Chronicles.
I’ve got war and politics on the brain, subjects not too compatible with praise when it comes to gaming. It’s very hard not to at the moment with the Chilcot inquiry, and I think a lot of my thoughts on that have been bleeding into my writing of late. After all, my first piece for Games Abyss also went up, and it’s all on current affairs and gaming. Hopefully I can redirect my writing into less serious matters. I can at least say that my next major freelance piece won’t be on matters so grave, so that’s good.
Anyway, I’d be honoured if you checked both those bad boys out and let me know your thoughts. I’d say more, but BioShock 2 is here and demands my attention. One last thing before I go, though. It’s time to ‘fess up again: I was so so so wrong about Valkyria Chronicles based on my demo analysis back in 2008. Looking back, I just didn’t get the game at all. I’m not going to speculate on whether that says more about me than demos or vice versa…
Writing Action Go! 2010’s Dark Horses, Twin Sector Review February 3, 2010
Posted by shoinan in Game Criticism, Pimpage.Tags: the agency, twin sector, video games
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Even more of my recent writing to prove that I’m still writing. Two of my pieces went up today, which was very exciting - and my girlfriend gave me her old iPod, so all in all it’s been a good day.
Escaping With Friends January 28, 2010
Posted by shoinan in Pimpage, Self-Analysis.Tags: resolution, video games
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Daniel Lipscombe’s piece furthering his thoughts on games and escapism, “The Great Escape”, has just gone up over at Resolution Magazine. As regular readers of my blog will know, I was a huge fan of his first piece on the subject, indeed writing my own responses to it. Those responses constituted two of my favourite things to write from last year. It was - dare I say – rewarding to explore a part of my life I’ve tried to leave unexplored.
Podcasts: BRPs 33, 34 & Special 5 January 26, 2010
Posted by shoinan in Podcasts.Tags: ablegamers, video games
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Pimp My Write (I Still Write) January 21, 2010
Posted by shoinan in Character Discussion, Pimpage.Tags: play.tm, video games
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Yeah, I do still write about games. 2010 has started a bit slowly for me, not for lack of trying – sometimes life is life. But I’m happy to report that my first freelance piece for play.tm has now gone up. It’s all on player characters and how I feel that there’s plenty of room for development beyond tired tried-and-tested tropes. How’s that for alliteration? Anyway, please check it out and let me know what you think.
Anyway, I should have a fair old bunch of stuff going up both here and around the web in the next couple of weeks, including my long overdue rundown of my favourite games of 2009 and the startling hidden truths about Princess Daisy. Well, maybe just one of those.
Oh, in other news: Very British Gamer is coming back. You have been warned.
Playing God: Validation Through Interaction January 10, 2010
Posted by shoinan in Design, Theory & Play Habits.Tags: the sims, video games
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After watching Bill Maher’s anti-religion film Religulous, I found myself thinking about playing as the Almighty in Patapon. How lucky the Patapon are to have a god whom they can not only prove exists without doubt but with whom they directly interact, even to the point where they can cheerily call the Almighty “pal”. In reality, the inability to prove the existence of a god – let alone such a direct and familiar relationship with one – has made religions in general become increasingly invalid in the public eye.
Patapon: Rhythm Action, Not Just Rhythm Reaction January 8, 2010
Posted by shoinan in Design, Theory & Play Habits, Game Criticism.Tags: patapon, video games
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Patapon was always going to be my first PSP game. I love rhythm games, whether in the mould of party-based humiliation (Singstar, Dance Dance Revolution) or of challenge that’s meaningless (Guitar Hero, Ouendan). Moreover, I’ve long adored Patapon’s quirky art and seductive four-beat mantras. For months I’ve mentally tapped out PATA-PATA-PATA-PON, sometimes out loud when boredom struck. I half-suspect the reason my girlfriend got me a PSP was to shut me up
PSPeace and Goodwill December 25, 2009
Posted by shoinan in A Little Bit Silly.Tags: playstation portable, video games
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You Have Lost! is a blog about video games written by me, Sinan 'shoinan' Kubba. I'm the editorial and features director at TheGameReviews and I also host the Big Red Potion podcast. As you can see, I'm also a pirate but not of games (ha). E-mail: shoinan AT gmail DOT com. Screename: shoinan [PSN, XBLA, Steam & Twitter]. Your comments and feedback are always welcome. Please subscribe to my satiating feed by clicking